LiveThree.js · Browser Game
Litl MMO
An experimental 3D prototype in the browser — scene, HUD and dialogue.
- Category
- Three.js · Browser Game
- Status
- Released and publicly reachable
- Role
- Concept, design and development
- Live version
- litl-mmo.vercel.app

Overview
An experimental browser-based 3D MMO and game prototype built around a Three.js canvas. The project connects web technologies with game development concepts.
The task
3D in the browser is not standard frontend work: rendering, camera, interaction and interface all have to run in one loop without the controls suffering for it.
How it was built
The prototype renders a game scene in real time, combines camera controls with a HUD and adds an inventory and a dialogue system — as one coherent interactive browser experience.
Key features
- Real-time 3D rendering with Three.js
- Explorable game scene
- Camera controls
- HUD as an interface layer
- Inventory system
- Dialogue system
Technologies
- Three.js
- React
- TypeScript
- Real-time 3D
- Camera Controls
- HUD